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Building overview

LuminariMUD is open source and community-built. “Building” covers two related crafts: creating in-world content (zones, mobiles, objects, quests) and contributing to the engine itself.

  • World building — designing areas and the things that live in them, using the game’s builder tools and conventions.
  • Code contribution — improving the C engine that runs the game: fixing bugs, adding systems, and reviewing changes.
  • The source. The engine is public at LuminariMUD/Luminari-Source. Issues and pull requests are how code contributions happen.
  • In-game builder help. Staff builders use an in-game toolset; help building and related help files are the current reference.