Psionicist
The Psionicist (in-game abbreviation Psn) is a base class in LuminariMUD — a master of mind over matter who manifests psychic powers and psionic energy.
- Internal class id:
CLASS_PSIONICIST - Registered in
src/class.c(classo(CLASS_PSIONICIST, ...)block) - Helper macro:
IS_PSIONICIST(ch)insrc/utils.h
Class Overview
Section titled “Class Overview”| Attribute | Value |
|---|---|
| Internal name / abbreviation | psionicist / Psn |
| Menu entry | f) CPsionicistn |
| Max level | 30 |
| Locked / Prestige | No / No (base class) |
| Unlock cost | 0 |
| Base Attack Bonus | Low (1/2 progression) |
| Hit Die | d6 |
| PSP (psionics) | 0 |
| Move gain per level | 1 |
| Skill trains per level | 2 |
| Epic feat progression | every 3 levels |
| Spell progression | Psionic Powers (PSP-based manifestation up to 9th circle) |
Saving throws: Fortitude Bad, Reflex Good, Will Bad.
Primary attributes: the Omniscient.
Concept: the Psionicist
Class Titles (by Level)
Section titled “Class Titles (by Level)”| Level range | Title |
|---|---|
| <= 4 | the Novice of the Mind |
| <= 9 | the Adept of the Mind |
| <= 14 | the Psionicist |
| <= 19 | the Mind Shaper |
| <= 24 | the Master of the Mind |
| <= 29 | the Master of the Mind |
| <= 30 | the Immortal Mind |
| Immortal | the Master of Minds |
| Staff | the Omniscient |
| Greater Staff | the Psionicist |
Class Abilities and Feats
Section titled “Class Abilities and Feats”Auto-granted feats and level unlocks (from src/class.c):
| Level | Feat Name | Auto-granted |
|---|---|---|
| 1 | 1St Circle Psionicist Powers | Yes |
| 1 | Psionic Focus | Yes |
| 1 | Weapon Proficiency - Psionicist | Yes |
| 3 | 2Nd Circle Psionicist Powers | Yes |
| 5 | 3Rd Circle Psionicist Powers | Yes |
| 7 | 4Th Circle Psionicist Powers | Yes |
Key Psionicist Mechanics
Section titled “Key Psionicist Mechanics”-
Power Point Pool (PSP) & Manifesting (
manifest)- Manifest psychic powers dynamically by spending PSPs rather than spell slots.
-
Psionic Focus & Augmentation
- Maintain Psionic Focus to empower powers, augment damage, or spend focus for metamagic feats.
-
Discipline Specializations
- Specialize in Telepathy, Psychokinesis, Psychometabolism, Psychoportation, Clairsentience, or Metacreativity.
Quick-Start Guide
Section titled “Quick-Start Guide”- Create a character selecting the Psionicist class.
- Review your starting equipment and auto-granted proficiencies.
- Use class commands (
help psionicist) to explore your abilities in-game. - Advance levels to unlock core class features and bonus feats.
Source References
Section titled “Source References”- Class definition:
src/class.c(classo(CLASS_PSIONICIST, ...)block) - Class id define:
src/structs.h(#define CLASS_PSIONICIST) - Helper macro:
src/utils.h - Feat definitions:
src/feats.c