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Inquisitor

The Inquisitor (in-game abbreviation Inq) is a base class in LuminariMUD — a relentless divine investigator who executes judgments, banes, and sacred hunts.

  • Internal class id: CLASS_INQUISITOR
  • Registered in src/class.c (classo(CLASS_INQUISITOR, ...) block)
  • Helper macro: IS_INQUISITOR(ch) in src/utils.h

Attribute Value
Internal name / abbreviation inquisitor / Inq
Menu entry f) DInquisitorn
Max level 30 (standard cap)
Locked / Prestige No / No (base class)
Unlock cost 0
Base Attack Bonus Medium (3/4 progression)
Hit Die d8
PSP (psionics) 0
Move gain per level 1
Skill trains per level 6
Epic feat progression every 3 levels
Spell progression Divine Inquisitor Spells (6th-level progression, spontaneous)

Saving throws: Fortitude Bad, Reflex Good, Will Bad.

Primary attributes: the God of Inquisition.

Concept: the Inquisitor

Level range Title
<= 4 the Apprentice Inquisitor
<= 9 the Inquisitor Adept
<= 14 the Journeyman Inquisitor
<= 19 the Master Inquisitor
<= 24 the Grandmaster Inquisitor
<= 29 the Inquisition Guru
<= 30 the Immortal Inquisitor
Immortal the Limitless Inquisitor
Staff the God of Inquisition
Greater Staff the Inquisitor

Auto-granted feats and level unlocks (from src/class.c):

Level Feat Name Auto-granted

  1. Judgments (judgment)

    • Pronounce sacred judgments in combat to gain scaling bonuses to Destruction, Healing, Justice, Piercing, Protection, Purity, Resiliency, Resistance, or Smiting.
  2. Bane (bane)

    • Imbue wielded weapons with the Bane enhancement tailored against targeted creature types for extra damage.
  3. Solo Tactics & Teamwork Feats

    • Utilize teamwork feats in solo play as if all allies possessed the same tactical feats.

  1. Create a character selecting the Inquisitor class.
  2. Review your starting equipment and auto-granted proficiencies.
  3. Use class commands (help inquisitor) to explore your abilities in-game.
  4. Advance levels to unlock core class features and bonus feats.

  • Class definition: src/class.c (classo(CLASS_INQUISITOR, ...) block)
  • Class id define: src/structs.h (#define CLASS_INQUISITOR)
  • Helper macro: src/utils.h
  • Feat definitions: src/feats.c